Kyle shares what he learned when building a Minecraft-style voxel game using Dyalog. He explains how APL’s array-oriented primitives and terse notation turned complex game engine problems into sharable, screen-sized, snippets of code. He also describes the experience and challenges involved in learning APL from a newcomer’s perspective.
DYNA26 is a free, in-person event.
Registration is essential to ensure that we can accommodate all attendees comfortably and plan appropriate refreshments. Please note that lunch and refreshments during breaks are included, but the evening meal is not.
If you have any questions please contact us: dyna@dyalog.com
Registration for DYNA26 closes at 6:00 PM EDT (22:00 UTC) on Friday 17 April 2026.